Paradox Game Engine  v1.0.0 beta06
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GraphicsAdapterFactory.Null.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 #if SILICONSTUDIO_PARADOX_GRAPHICS_API_NULL
4 using System;
5 using System.Collections.ObjectModel;
6 
7 namespace SiliconStudio.Paradox.Graphics
8 {
9  public partial class GraphicsAdapterFactory
10  {
11  /// <summary>
12  /// Gets the adapters.
13  /// </summary>
14  /// <returns></returns>
15  static GraphicsAdapter[] GetAdapters()
16  {
17  throw new NotImplementedException();
18  }
19  }
20 }
21 #endif