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FontNotFoundException.cs
Go to the documentation of this file.
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// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
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// This file is distributed under GPL v3. See LICENSE.md for details.
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using
System
;
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namespace
SiliconStudio.
Paradox
.Assets.SpriteFont.Compiler
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{
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internal
class
FontNotFoundException :
Exception
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{
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public
FontNotFoundException(
string
fontName) : base(string.Format(
"Font with name [{0}] not found on this machine"
, fontName))
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{
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FontName = fontName;
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}
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public
string
FontName {
get
;
private
set; }
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}
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}
Exception
SiliconStudio.Shaders.Parser.System
A system file.
SiliconStudio.Paradox.Graphics.Paradox
Paradox image file.
sources
engine
SiliconStudio.Paradox.Assets
SpriteFont
Compiler
FontNotFoundException.cs
Generated on Sat Dec 20 2014 21:51:34 for Paradox Game Engine by
1.8.7