Paradox Game Engine  v1.0.0 beta06
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FileModifiedEventArgs.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 using System;
4 
5 namespace SiliconStudio.Presentation.Settings
6 {
7  /// <summary>
8  /// Arguments of the <see cref="SettingsProfile.FileModified"/> event.
9  /// </summary>
11  {
13  {
14  Profile = profile;
15  }
16 
17  /// <summary>
18  /// Gets the path of the file that has been modified.
19  /// </summary>
20  public SettingsProfile Profile { get; private set; }
21 
22  /// <summary>
23  /// Gets or sets whether the modified file should be reloaded. False by default.
24  /// </summary>
25  public bool ReloadFile { get; set; }
26  }
27 }
This class represents a collection of values for all registered SettingsKey. It may also contains val...
Arguments of the SettingsProfile.FileModified event.