Paradox Game Engine  v1.0.0 beta06
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FileEventChangeType.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 using System;
4 
5 namespace SiliconStudio.Core.IO
6 {
7  /// <summary>
8  /// Change type of file used by <see cref="FileEvent"/> and <see cref="DirectoryWatcher"/>.
9  /// </summary>
10  [Flags]
11  public enum FileEventChangeType
12  {
13  // This enum must match exactly the System.IO.WatcherChangeTypes
14 
15  Created = 1,
16  Deleted = 2,
17  Changed = 4,
18  Renamed = 8,
19  All = Renamed | Changed | Deleted | Created,
20  }
21 }
Flags
Enumeration of the new Assimp's flags.
FileEventChangeType
Change type of file used by FileEvent and DirectoryWatcher.