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Paradox Game Engine
v1.0.0 beta06
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Classes | |
class | SiliconStudio.BuildEngine.EnumerableBuildStep |
A BuildStep that can spawn multiple BuildStep. Input and output tracking and merging will be performed. Various input/output and output/output conflicts are detected, if WaitBuildStep is not used properly. More... | |
struct | SiliconStudio.BuildEngine.EnumerableBuildStep.InputObject |
Namespaces | |
package | SiliconStudio.BuildEngine |