3 using System.Diagnostics;
4 using SiliconStudio.Core;
5 using SiliconStudio.Core.Serialization;
7 namespace SiliconStudio.
Paradox.Shaders
13 [DebuggerDisplay(
"{Param.Class}{RowCount}x{ColumnCount} {Param.Key} -> {Param.RawName}")]
Describes a shader parameter for a valuetype (usually stored in constant buffers).
int Count
Number of elements.
EffectParameterData Param
The common description of this parameter.
int SourceOffset
Source Offset in bytes from the parameter.
The header of a shader parameter.
int ColumnCount
Number of columns for this element.
int Size
Size in bytes in a constant buffer.
int Offset
Offset in bytes into the constant buffer.
int RowCount
Number of rows for this element.
byte[] DefaultValue
The default value.