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EffectKeys.cs
Go to the documentation of this file.
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// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
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// This file is distributed under GPL v3. See LICENSE.md for details.
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using
SiliconStudio.Paradox.Effects;
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namespace
SiliconStudio.
Paradox
.Assets.Effect
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{
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/// <summary>
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/// Defines keys associated with mesh used for compiling assets.
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/// </summary>
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public
static
class
EffectKeys
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{
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/// <summary>
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/// Name of the effect to compile (either a pdxfx or standalone pdxsl)
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/// </summary>
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public
static
readonly
ParameterKey<string>
Name = ParameterKeys.New<
string
>();
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}
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}
SiliconStudio.Paradox.Effects.ParameterKey
Key of an effect parameter.
Definition:
ParameterKey.cs:15
SiliconStudio.Paradox.Assets.Effect.EffectKeys
Defines keys associated with mesh used for compiling assets.
Definition:
EffectKeys.cs:10
SiliconStudio.Paradox.Graphics.Paradox
Paradox image file.
sources
engine
SiliconStudio.Paradox.Assets
Effect
EffectKeys.cs
Generated on Sat Dec 20 2014 21:51:29 for Paradox Game Engine by
1.8.7