Paradox Game Engine  v1.0.0 beta06
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Package SiliconStudio.Paradox.Shaders.Compiler

Namespaces

package  Direct3D
 
package  OpenGL
 

Classes

class  CompilerParameters
 Parameters used for compilation. More...
 
class  CompilerResults
 Result of a compilation. More...
 
class  EffectCompiler
 An IEffectCompiler which will compile effect into multiple shader code, and compile them with a IShaderCompiler. More...
 
class  EffectCompilerBase
 Base class for implementations of IEffectCompiler, providing some helper functions. More...
 
class  EffectCompilerCache
 Checks if an effect has already been compiled in its cache before deferring to a real IEffectCompiler. More...
 
class  EffectCompilerChain
 Helper class that delegates actual compilation to another IEffectCompiler. More...
 
interface  IEffectCompiler
 Main interface used to compile a shader. More...
 
interface  IShaderCompiler
 
class  NullEffectCompiler
 
class  ShaderBytecodeResult
 
class  ShaderSourceComparer