Paradox Game Engine  v1.0.0 beta06
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DirectLightData.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 
4 using System.Runtime.InteropServices;
5 
6 using SiliconStudio.Core.Mathematics;
7 
8 namespace SiliconStudio.Paradox.Effects.Modules.Renderers
9 {
10  [StructLayout(LayoutKind.Sequential, Pack = 4)]
11  public struct DirectLightData
12  {
14  public float LightIntensity;
15 
17  };
18 }
Represents a color in the form of rgb.
Definition: Color3.cs:41
Represents a three dimensional mathematical vector.
Definition: Vector3.cs:42