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DepthStencilStencilOpDescription.cs
Go to the documentation of this file.
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// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
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// This file is distributed under GPL v3. See LICENSE.md for details.
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using
System.Runtime.InteropServices;
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using
SiliconStudio.Core;
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namespace
SiliconStudio.
Paradox
.Graphics
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{
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[DataContract]
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[StructLayout(LayoutKind.Sequential)]
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public
struct
DepthStencilStencilOpDescription
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{
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/// <summary>
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/// Gets or sets the stencil operation to perform if the stencil test fails. The default is StencilOperation.Keep.
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/// </summary>
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public
StencilOperation
StencilFail {
get
; set; }
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/// <summary>
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/// Gets or sets the stencil operation to perform if the stencil test passes and the depth-test fails. The default is StencilOperation.Keep.
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/// </summary>
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public
StencilOperation
StencilDepthBufferFail {
get
; set; }
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/// <summary>
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/// Gets or sets the stencil operation to perform if the stencil test passes. The default is StencilOperation.Keep.
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/// </summary>
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public
StencilOperation
StencilPass {
get
; set; }
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/// <summary>
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/// Gets or sets the comparison function for the stencil test. The default is CompareFunction.Always.
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/// </summary>
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public
CompareFunction
StencilFunction {
get
; set; }
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}
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}
SiliconStudio.Paradox.Graphics.StencilOperation
StencilOperation
TODO Comments
Definition:
StencilOperation.cs:11
SiliconStudio.Paradox.Graphics.CompareFunction
CompareFunction
Comparison options.
Definition:
CompareFunction.cs:16
SiliconStudio.Paradox.Graphics.Paradox
Paradox image file.
SiliconStudio.Paradox.Graphics.DepthStencilStencilOpDescription
Definition:
DepthStencilStencilOpDescription.cs:11
sources
engine
SiliconStudio.Paradox.Graphics
DepthStencilStencilOpDescription.cs
Generated on Sat Dec 20 2014 21:51:48 for Paradox Game Engine by
1.8.7