Paradox Game Engine  v1.0.0 beta06
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ClickMode.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 namespace SiliconStudio.Paradox.UI
4 {
5  /// <summary>
6  /// Specifies when the Click event should be raised.
7  /// </summary>
8  public enum ClickMode
9  {
10  /// <summary>
11  /// Specifies that the Click event should be raised as soon as a button is pressed.
12  /// </summary>
13  Press,
14  /// <summary>
15  /// Specifies that the Click event should be raised when a button is pressed and released.
16  /// </summary>
17  Release,
18  }
19 }
ClickMode
Specifies when the Click event should be raised.
Definition: ClickMode.cs:8
Specifies that the Click event should be raised as soon as a button is pressed.