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ClickMode.cs
Go to the documentation of this file.
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// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
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// This file is distributed under GPL v3. See LICENSE.md for details.
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namespace
SiliconStudio.Paradox.UI
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{
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/// <summary>
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/// Specifies when the Click event should be raised.
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/// </summary>
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public
enum
ClickMode
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{
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/// <summary>
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/// Specifies that the Click event should be raised as soon as a button is pressed.
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/// </summary>
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Press
,
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/// <summary>
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/// Specifies that the Click event should be raised when a button is pressed and released.
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/// </summary>
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Release,
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}
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}
SiliconStudio.Paradox.UI.ClickMode
ClickMode
Specifies when the Click event should be raised.
Definition:
ClickMode.cs:8
SiliconStudio.Paradox.UI.Press
Specifies that the Click event should be raised as soon as a button is pressed.
sources
engine
SiliconStudio.Paradox.UI
ClickMode.cs
Generated on Sat Dec 20 2014 21:52:02 for Paradox Game Engine by
1.8.7