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CharacterRegionTypeConverter.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 //
4 // Copyright (c) 2010-2013 SharpDX - Alexandre Mutel
5 //
6 // Permission is hereby granted, free of charge, to any person obtaining a copy
7 // of this software and associated documentation files (the "Software"), to deal
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23 // -----------------------------------------------------------------------------
24 // The following code is a port of MakeSpriteFont from DirectXTk
25 // http://go.microsoft.com/fwlink/?LinkId=248929
26 // -----------------------------------------------------------------------------
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76 //--------------------------------------------------------------------
77 #if !W8CORE
78 using System;
79 using System.ComponentModel;
80 using System.Globalization;
81 
82 namespace SiliconStudio.Paradox.Assets.SpriteFont.Compiler
83 {
84  internal class CharacterRegionTypeConverter : TypeConverter
85  {
86  public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType)
87  {
88  return sourceType == typeof(string);
89  }
90 
91 
92  public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value)
93  {
94  // Input must be a string.
95  string source = value as string;
96 
97  if (string.IsNullOrEmpty(source))
98  {
99  throw new ArgumentException();
100  }
101 
102  // Supported input formats:
103  // A
104  // A-Z
105  // 32-127
106  // 0x20-0x7F
107 
108  var splitStr = source.Split('-');
109  var split = new char[splitStr.Length];
110  for (int i = 0; i < splitStr.Length; i++)
111  {
112  split[i] = ConvertCharacter(splitStr[i]);
113  }
114 
115  switch (split.Length)
116  {
117  case 1:
118  // Only a single character (eg. "a").
119  return new CharacterRegion(split[0], split[0]);
120 
121  case 2:
122  // Range of characters (eg. "a-z").
123  return new CharacterRegion(split[0], split[1]);
124 
125  default:
126  throw new ArgumentException();
127  }
128  }
129 
130 
131  static char ConvertCharacter(string value)
132  {
133  if (value.Length == 1)
134  {
135  // Single character directly specifies a codepoint.
136  return value[0];
137  }
138  else
139  {
140  // Otherwise it must be an integer (eg. "32" or "0x20").
141  return (char)(int)intConverter.ConvertFromInvariantString(value);
142  }
143  }
144 
145 
146  static TypeConverter intConverter = TypeDescriptor.GetConverter(typeof(int));
147  }
148 }
149 #endif