Paradox Game Engine  v1.0.0 beta06
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CascadeShadowMapLevel.cs
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1 // Copyright (c) 2011 Silicon Studio
2 
3 namespace SiliconStudio.Paradox.Effects
4 {
5  /// <summary>
6  /// Level defined for a cascade shadow map.
7  /// </summary>
9  {
10  /// <summary>
11  /// Use only one view.
12  /// </summary>
13  X1 = 1,
14 
15  /// <summary>
16  /// Use two views.
17  /// </summary>
18  X2 = 2,
19 
20  /// <summary>
21  /// Use four views.
22  /// </summary>
23  X4 = 4
24  }
25 }
CascadeShadowMapLevel
Level defined for a cascade shadow map.