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Paradox Game Engine
v1.0.0 beta06
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Go to the source code of this file.
Classes | |
class | SiliconStudio.Core.Storage.BundleOdbBackend |
Object Database Backend (ODB) implementation that bundles multiple chunks into a .bundle files, optionally compressed with LZ4. More... | |
struct | SiliconStudio.Core.Storage.BundleOdbBackend.ObjectInfo |
class | SiliconStudio.Core.Storage.BundleOdbBackend.ObjectInfo.Serializer |
struct | SiliconStudio.Core.Storage.BundleOdbBackend.Header |
class | SiliconStudio.Core.Storage.BundleOdbBackend.Header.Serializer |
class | SiliconStudio.Core.Storage.BundleOdbBackend.PackageFileStreamLZ4 |
class | SiliconStudio.Core.Storage.BundleOdbBackend.PackageFileStream |
Namespaces | |
package | SiliconStudio.Core.Storage |