Paradox Game Engine  v1.0.0 beta06
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BundleOdbBackend.cs File Reference

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Classes

class  SiliconStudio.Core.Storage.BundleOdbBackend
 Object Database Backend (ODB) implementation that bundles multiple chunks into a .bundle files, optionally compressed with LZ4. More...
 
struct  SiliconStudio.Core.Storage.BundleOdbBackend.ObjectInfo
 
class  SiliconStudio.Core.Storage.BundleOdbBackend.ObjectInfo.Serializer
 
struct  SiliconStudio.Core.Storage.BundleOdbBackend.Header
 
class  SiliconStudio.Core.Storage.BundleOdbBackend.Header.Serializer
 
class  SiliconStudio.Core.Storage.BundleOdbBackend.PackageFileStreamLZ4
 
class  SiliconStudio.Core.Storage.BundleOdbBackend.PackageFileStream
 

Namespaces

package  SiliconStudio.Core.Storage