Paradox Game Engine  v1.0.0 beta06
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BuildStepEventArgs.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 using System;
4 
5 using SiliconStudio.Core.Diagnostics;
6 
7 namespace SiliconStudio.BuildEngine
8 {
10  {
11  public BuildStepEventArgs(BuildStep step, ILogger logger)
12  {
13  Step = step;
14  Logger = logger;
15  }
16 
17  public BuildStep Step { get; private set; }
18 
19  public ILogger Logger { get; set; }
20  }
21 }
Base implementation for ILogger.
Definition: Logger.cs:10
BuildStepEventArgs(BuildStep step, ILogger logger)
Interface for logging.
Definition: ILogger.cs:8