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v1.0.0 beta06
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BatchBase.cs File Reference
Go to the source code of this file.
Classes
class
SiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo >
Base class to batch a group of draw calls into one.
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struct
SiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo >.ElementInfo
The structure containing all the information required to batch one element.
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struct
SiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo >.DrawTextures
class
SiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo >.ResourceBufferInfo
A class containing information on how to build the batch vertex and index buffer.
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class
SiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo >.StaticQuadBufferInfo
A class containing the information required to build a vertex and index buffer for simple quad based batching.
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class
SiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo >.TextureIdComparer
class
SiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo >.QueueComparer< TInfo >
class
SiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo >.DeviceResourceContext
Use a ResourceContext per
GraphicsDevice
(DeviceContext)
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Namespaces
package
SiliconStudio.Paradox.Graphics
sources
engine
SiliconStudio.Paradox.Graphics
BatchBase.cs
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