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static void | DirectX::Decode565 (_Out_ HDRColorA *pColor, _In_ const uint16_t w565) |
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static uint16_t | DirectX::Encode565 (_In_ const HDRColorA *pColor) |
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static void | DirectX::OptimizeRGB (_Out_ HDRColorA *pX, _Out_ HDRColorA *pY, _In_reads_(NUM_PIXELS_PER_BLOCK) const HDRColorA *pPoints, _In_ size_t cSteps, _In_ DWORD flags) |
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static void | DirectX::DecodeBC1 (_Out_writes_(NUM_PIXELS_PER_BLOCK) XMVECTOR *pColor, _In_ const D3DX_BC1 *pBC, _In_ bool isbc1) |
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static void | DirectX::EncodeBC1 (_Out_ D3DX_BC1 *pBC, _In_reads_(NUM_PIXELS_PER_BLOCK) const HDRColorA *pColor, _In_ bool bColorKey, _In_ float alphaRef, _In_ DWORD flags) |
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_Use_decl_annotations_ void | DirectX::D3DXDecodeBC1 (XMVECTOR *pColor, const uint8_t *pBC) |
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_Use_decl_annotations_ void | DirectX::D3DXEncodeBC1 (uint8_t *pBC, const XMVECTOR *pColor, float alphaRef, DWORD flags) |
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_Use_decl_annotations_ void | DirectX::D3DXDecodeBC2 (XMVECTOR *pColor, const uint8_t *pBC) |
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_Use_decl_annotations_ void | DirectX::D3DXEncodeBC2 (uint8_t *pBC, const XMVECTOR *pColor, DWORD flags) |
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_Use_decl_annotations_ void | DirectX::D3DXDecodeBC3 (XMVECTOR *pColor, const uint8_t *pBC) |
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_Use_decl_annotations_ void | DirectX::D3DXEncodeBC3 (uint8_t *pBC, const XMVECTOR *pColor, DWORD flags) |
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