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Paradox Game Engine
v1.0.0 beta06
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Go to the source code of this file.
Classes | |
class | SiliconStudio.Paradox.Audio.AudioDevice |
Reprensent an Audio Hardware Device. Can be used when creating an AudioEngine to specify the device on which to play the sound. | |
Namespaces | |
package | SiliconStudio.Paradox.Audio |