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ArrayElementRemovalRequest.cs
Go to the documentation of this file.
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// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
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// This file is distributed under GPL v3. See LICENSE.md for details.
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using
System
;
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using
System.Collections.Generic;
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namespace
SiliconStudio.TextureConverter.Requests
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{
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/// <summary>
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/// Request to remove the texture at a specified position from a texture array.
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/// </summary>
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class
ArrayElementRemovalRequest
: IRequest
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{
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public
override
RequestType Type {
get
{
return
RequestType.ArrayElementRemoval; } }
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/// <summary>
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/// The indice of the texture to be removed.
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/// </summary>
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public
int
Indice {
get
;
private
set; }
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/// <summary>
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/// Initializes a new instance of the <see cref="ArrayElementRemovalRequest"/> class.
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/// </summary>
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/// <param name="indice">The indice of the texture to be removed.</param>
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public
ArrayElementRemovalRequest
(
int
indice)
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{
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Indice = indice;
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}
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}
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}
SiliconStudio.TextureConverter.Requests.ArrayElementRemovalRequest.ArrayElementRemovalRequest
ArrayElementRemovalRequest(int indice)
Initializes a new instance of the ArrayElementRemovalRequest class.
Definition:
ArrayElementRemovalRequest.cs:25
SiliconStudio.Shaders.Parser.System
A system file.
SiliconStudio.TextureConverter.Requests.ArrayElementRemovalRequest
Request to remove the texture at a specified position from a texture array.
Definition:
ArrayElementRemovalRequest.cs:11
sources
tools
SiliconStudio.TextureConverter
Backend
Requests
ArrayElementRemovalRequest.cs
Generated on Sat Dec 20 2014 21:53:26 for Paradox Game Engine by
1.8.7