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TestElement.cs
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// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
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// This file is distributed under Apache 2.0 License. See LICENSE.md for details.
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//
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// Copyright 2011-2012 Xamarin Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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using
System
;
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using
NUnit.Framework.Api;
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using
NUnit.Framework.Internal;
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using
NUnitLite;
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namespace
Android
.NUnitLite.UI {
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abstract
class
TestElement
:
FormattedElement
{
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string
name;
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ITestResult result;
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public
TestElement
(ITest test) : base (String.Empty)
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{
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if
(test == null)
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throw
new
ArgumentNullException (
"test"
);
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Test = test;
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name = test.FullName ?? test.Name;
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Caption = GetCaption ();
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}
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protected
string
Name {
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get
{
return
name; }
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}
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protected
ITestResult Result {
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get
{
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AndroidRunner.Results.TryGetValue (name, out result);
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return
result;
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}
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}
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protected
ITest Test {
get
;
private
set; }
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abstract
protected
string
GetCaption ();
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public
void
Update
()
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{
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SetCaption (GetCaption ());
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}
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}
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}
Android.NUnitLite.UI.TestElement
Definition:
TestElement.cs:26
Android.NUnitLite.UI.TestElement.TestElement
TestElement(ITest test)
Definition:
TestElement.cs:31
SiliconStudio.Shaders.Parser.System
A system file.
Android.NUnitLite.UI.FormattedElement
Definition:
FormattedElement.cs:29
Android.NUnitLite.UI.TestElement.Update
void Update()
Definition:
TestElement.cs:56
SiliconStudio.Core.Android
The android OS.
sources
engine
SiliconStudio.Paradox.Graphics.Regression
AndrRunner
Elements
TestElement.cs
Generated on Sat Dec 20 2014 21:51:45 for Paradox Game Engine by
1.8.7