Paradox Game Engine  v1.0.0 beta06
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AddNewItemCommand.cs File Reference

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Classes

class  SiliconStudio.Quantum.Commands.AddNewItemCommand
 This command construct a new item and add it to the list contained in the value of the node. In order to be used, the node owning this command must contains a non-null value of type IList{T}. An new item of type T will be created, or an exception will be thrown if T could not be determinated or has no parameterless constructor. More...
 

Namespaces

package  SiliconStudio.Quantum.Commands