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Paradox Game Engine
v1.0.0 beta06
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Classes | |
| class | AddNewItemCommand |
| This command construct a new item and add it to the list contained in the value of the node. In order to be used, the node owning this command must contains a non-null value of type IList{T}. An new item of type T will be created, or an exception will be thrown if T could not be determinated or has no parameterless constructor. More... | |
| class | AddPrimitiveKeyCommand |
| class | CreateNewInstanceCommand |
| interface | INodeCommand |
| Base interface for node commands. More... | |
| class | ModifyValueCommand |
| class | RemoveItemCommand |
| class | RenameStringKeyCommand |
| class | SetToNullCommand |
| class | UncancellableCommand |