![]() |
Paradox Game Engine
v1.0.0 beta06
|
Go to the source code of this file.
Namespaces | |
package | SiliconStudio.ActionStack |
Enumerations | |
enum | SiliconStudio.ActionStack.ActionItemDiscardType { SiliconStudio.ActionStack.ActionItemDiscardType.Swallowed, SiliconStudio.ActionStack.ActionItemDiscardType.Disbranched, SiliconStudio.ActionStack.ActionItemDiscardType.UndoRedoInProgress, SiliconStudio.ActionStack.ActionItemDiscardType.Swallowed, SiliconStudio.ActionStack.ActionItemDiscardType.Disbranched, SiliconStudio.ActionStack.ActionItemDiscardType.DiscardedByApplication } |
This enum describes how an action item is being discarded when the ActionStack.ActionItemsDiscarded event is raised. More... | |