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    Paradox Game Engine
    v1.0.0 beta06
    
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Go to the source code of this file.
Namespaces | |
| package | SiliconStudio.ActionStack | 
Enumerations | |
| enum | SiliconStudio.ActionStack.ActionItemDiscardType {  SiliconStudio.ActionStack.ActionItemDiscardType.Swallowed, SiliconStudio.ActionStack.ActionItemDiscardType.Disbranched, SiliconStudio.ActionStack.ActionItemDiscardType.UndoRedoInProgress, SiliconStudio.ActionStack.ActionItemDiscardType.Swallowed, SiliconStudio.ActionStack.ActionItemDiscardType.Disbranched, SiliconStudio.ActionStack.ActionItemDiscardType.DiscardedByApplication }  | 
| This enum describes how an action item is being discarded when the ActionStack.ActionItemsDiscarded event is raised.  More... | |