Paradox Game Engine  v1.0.0 beta06
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ParticleBaseKeys.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 using SiliconStudio.Paradox.Graphics;
4 
5 namespace SiliconStudio.Paradox.Effects.Modules
6 {
7  /// <summary>
8  /// Keys used for the particle system.
9  /// </summary>
10  public static partial class ParticleBaseKeys
11  {
12  static ParticleBaseKeys()
13  {
14  ParticleGlobalBufferRO = ParticleGlobalBuffer;
15  ParticleSortBufferRO = ParticleSortBuffer;
16  }
17  }
18 }