1 #ifndef PVRTT_WRAPPER_H
2 #define PVRTT_WRAPPER_H
4 #define PVRTT_API __declspec(dllexport)
7 #include <PVRTexture.h>
58 PVRTT_API bool pvrttTranscode(
PvrttTexture& texture, pvrtexture::uint64 ptFormat,
const EPVRTVariableType eChannelType,
const EPVRTColourSpace eColourspace,
const pvrtexture::ECompressorQuality eQuality,
const bool bDoDither);
62 PVRTT_API bool pvrttResize(
PvrttTexture& sTexture,
const pvrtexture::uint32& u32NewWidth,
const pvrtexture::uint32& u32NewHeight,
const pvrtexture::uint32& u32NewDepth,
const pvrtexture::EResizeMode eResizeMode);
71 #endif // PVRTT_WRAPPER_H
PVRTT_API void pvrttSetPixelFormat(PvrttTextureHeader *header, PvrttPixelType pixelFormat)
PVRTT_API void pvrttSetNumMIPLevels(PvrttTextureHeader *header, int newNumMIPLevels)
PVRTT_API pvrtexture::uint32 pvrttGetBPP(PvrttTextureHeader *header)
PVRTT_API pvrtexture::uint32 pvrttGetNumMIPLevels(PvrttTextureHeader *header)
PVRTT_API EPVRTVariableType pvrttGetChannelType(PvrttTextureHeader *header)
PVRTT_API pvrtexture::uint32 pvrttGetNumArrayMembers(PvrttTextureHeader *header)
PVRTT_API EPVRTColourSpace pvrttGetColourSpace(PvrttTextureHeader *header)
PVRTT_API void * pvrttGetDataPtr(PvrttTexture *texture, pvrtexture::uint32 uiMIPLevel, pvrtexture::uint32 uiArrayMember, pvrtexture::uint32 uiFaceNumber)
PVRTT_API bool pvrttSaveFile(PvrttTexture *texture, const char *filePath)
class pvrtexture::CPVRTexture PvrttTexture
PVRTT_API bool pvrttGenerateMIPMaps(PvrttTexture &texture, const pvrtexture::EResizeMode eFilterMode, int uiMIPMapsToDo)
PVRTT_API pvrtexture::uint32 pvrttGetMetaDataSize(PvrttTextureHeader *header)
PVRTT_API bool pvrttFlip(PvrttTexture &sTexture, const EPVRTAxis eFlipDirection)
PVRTT_API PvrttTexture * pvrttCreateTexture()
PVRTT_API pvrtexture::uint64 pvrttGetPixelType(PvrttTextureHeader *header)
PVRTT_API bool pvrttGenerateNormalMap(PvrttTexture &sTexture, const float fScale, const char *sChannelOrder)
PVRTT_API bool pvrttTranscode(PvrttTexture &texture, pvrtexture::uint64 ptFormat, const EPVRTVariableType eChannelType, const EPVRTColourSpace eColourspace, const pvrtexture::ECompressorQuality eQuality, const bool bDoDither)
PVRTT_API pvrtexture::uint32 pvrttGetTextureSize(PvrttTextureHeader *header, int iMipLevel, bool bAllSurfaces, bool bAllFaces)
PVRTT_API bool pvrttCopyChannels(PvrttTexture &sTexture, const PvrttTexture &sTextureSource, pvrtexture::uint32 uiNumChannelCopies, pvrtexture::EChannelName *eChannels, pvrtexture::EChannelName *eChannelsSource)
PVRTT_API PvrttTexture * pvrttCreateTextureFromMemory(const void *pTexture)
PVRTT_API pvrtexture::uint32 pvrttGetNumFaces(PvrttTextureHeader *header)
PVRTT_API bool pvrttTranscodeWithNoConversion(PvrttTexture &texture, const PvrttPixelType ptFormat, const EPVRTVariableType eChannelType, const EPVRTColourSpace eColourspace, const pvrtexture::ECompressorQuality eQuality, const bool bDoDither)
class pvrtexture::CPVRTextureHeader PvrttTextureHeader
PVRTT_API bool pvrttIsFileCompressed(PvrttTextureHeader *header)
PVRTT_API void pvrttDestroyTexture(PvrttTexture *texture)
PVRTT_API pvrtexture::uint32 pvrttGetDataSize(PvrttTextureHeader *header, int iMipLevel, bool bAllSurfaces, bool bAllFaces)
PVRTT_API pvrtexture::uint32 pvrttGetHeight(PvrttTextureHeader *header, pvrtexture::uint32 uiMipLevel)
PVRTT_API pvrtexture::uint32 pvrttGetWidth(PvrttTextureHeader *header, pvrtexture::uint32 uiMipLevel)
PVRTT_API PvrttTextureHeader * pvrttCreateTextureHeader(PvrttPixelType pixelFormat, int height, int width, int depth, int numMipMaps, int numArrayMembers, int numFaces, EPVRTColourSpace eColourSpace, EPVRTVariableType eChannelType, bool bPreMultiplied)
PVRTT_API pvrtexture::uint64 pvrttConvertPixelType(PvrttPixelType pixelFormat)
PVRTT_API void pvrttSetWidth(PvrttTextureHeader *header, pvrtexture::uint32 newWidth)
PVRTT_API bool pvrttResize(PvrttTexture &sTexture, const pvrtexture::uint32 &u32NewWidth, const pvrtexture::uint32 &u32NewHeight, const pvrtexture::uint32 &u32NewDepth, const pvrtexture::EResizeMode eResizeMode)
PVRTT_API pvrtexture::uint32 pvrttGetDepth(PvrttTextureHeader *header, pvrtexture::uint32 uiMipLevel)
PVRTT_API PvrttTexture * pvrttCreateTextureFromHeader(PvrttTextureHeader *sHeader, const void *pData)
PVRTT_API PvrttTextureHeader * pvrttCopyTextureHeader(const PvrttTextureHeader *headerIn)
PVRTT_API PvrttTextureHeader * pvrttCreateTextureHeaderFromCompressedTexture(pvrtexture::uint64 pixelFormat, int height, int width, int depth, int numMipMaps, int numArrayMembers, int numFaces, EPVRTColourSpace eColourSpace, EPVRTVariableType eChannelType, bool bPreMultiplied)
PVRTT_API void pvrttSetHeight(PvrttTextureHeader *header, pvrtexture::uint32 newHeight)
PVRTT_API const PvrttTextureHeader * pvrttGetHeader(PvrttTexture *texture)
PVRTT_API PvrttTextureHeader * pvrttCreateTextureHeaderEmpty()
PVRTT_API PvrttTexture * pvrttCreateTextureFromFile(const char *szFilePath)
PVRTT_API bool pvrttPreMultipliedAlpha(PvrttTexture &sTexture)