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Paradox Game Engine
v1.0.0 beta06
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Classes | |
| class | BoxedContent |
| class | ContentBase |
| A base abstract implementation of the IContent interface. More... | |
| interface | IContent |
| Content of a IModelNode. More... | |
| class | MemberContent |
| An implementation of IContent that gives access to a member of an object. More... | |
| class | ObjectContent |
| An implementation of IContent that gives access to an object or a boxed struct. More... | |
Enumerations | |
| enum | ViewModelContentFlags { ViewModelContentFlags.None = 0, ViewModelContentFlags.CombineError = 1 } |
| enum | ViewModelContentSerializeFlags { ViewModelContentSerializeFlags.None = 0, ViewModelContentSerializeFlags.SerializeValue = 1, ViewModelContentSerializeFlags.Static = 2, ViewModelContentSerializeFlags.Async = 4 } |
| Flags applying to IContent. More... | |
| Enumerator | |
|---|---|
| None |
Empty value. |
| CombineError |
Specify if combine (i.e. multi-value) couldn't be merged. |
Definition at line 8 of file ViewModelContentSerializeFlags.cs.
Flags applying to IContent.
Definition at line 25 of file ViewModelContentSerializeFlags.cs.