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Paradox Game Engine
v1.0.0 beta06
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Classes | |
class | BehaviorCollection |
A collection of behavior that synchronize with the System.Windows.Interactivity.Interaction.Behaviors attached property. More... | |
class | Interaction |
A container for an attached dependency property that contains a collection of behavior. The purpose of this class is to be used in place of System.Windows.Interactivity.Interaction. This class allows to set behaviors in styles because SiliconStudio.Presentation.Interactivity.BehaviorCollection has a public parameterless constructor and the Behaviors attached property has a public setter. When the collection is modified or set, it automatically synchronize the attached property System.Windows.Interactivity.Interaction.Behaviors. More... | |