Paradox Game Engine  v1.0.0 beta06
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Package SiliconStudio.Presentation.Core

Classes

class  AnonymousComparer< T >
 This class allows implementation of IComparer{T} using an anonymous function. More...
 
class  AnonymousEqualityComparer< T >
 This class allows implementation of IEqualityComparer{T} using anonymous functions. More...
 
class  AnonymousEventHandler
 
class  AnonymousEventHandler< TEventArgs >
 This class allow to register an anonymous handler to an event using reflection.
 
class  BindingProxy
 A class that serves as a proxy for data binding. As a freezable, its Data dependency property can inherit data context from a container DependencyObject. More...
 
class  CancelRoutedEventArgs
 
class  DependencyPropertyWatcher
 
class  FocusManager
 This class hold the IsFocusedProperty attached dependency property that allows to give the focus to a control using bindings. More...
 
class  NameOf< TType >
 A class that provides runtime evaluation of member names using Expression. Note that this class should not be used when performances matter. More...
 
class  Utils
 A static class containing various useful methods and constants. More...
 
class  ValidationRoutedEventArgs
 
class  ValidationRoutedEventArgs< T >
 

Functions

delegate void CancelRoutedEventHandler (object sender, CancelRoutedEventArgs e)
 
delegate void ValidationRoutedEventHandler (object sender, ValidationRoutedEventArgs e)
 
delegate void ValidationRoutedEventHandler< T > (object sender, ValidationRoutedEventArgs< T > e)
 

Function Documentation

delegate void SiliconStudio.Presentation.Core.CancelRoutedEventHandler ( object  sender,
CancelRoutedEventArgs  e 
)
delegate void SiliconStudio.Presentation.Core.ValidationRoutedEventHandler ( object  sender,
ValidationRoutedEventArgs  e 
)
delegate void SiliconStudio.Presentation.Core.ValidationRoutedEventHandler< T > ( object  sender,
ValidationRoutedEventArgs< T >  e 
)