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Paradox Game Engine
v1.0.0 beta06
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Classes | |
| class | RiffChunk |
| A chunk of a Riff stream. | |
| class | RiffParser |
| Riff chunk enumerator. | |
| class | SoundStream |
| Generic sound input stream supporting WAV (Pcm,Float), ADPCM sound file formats. | |
| class | WaveFormat |
| Represents a Wave file format | |
| class | WaveFormatAdpcm |
| WaveFormatAdpcm http://msdn.microsoft.com/en-us/library/microsoft.directx_sdk.xaudio2.adpcmwaveformat%28v=vs.85%29.aspx Additional documentation: http://icculus.org/SDL_sound/downloads/external_documentation/wavecomp.htm | |
| class | WaveFormatExtensible |
| WaveFormatExtensible http://www.microsoft.com/whdc/device/audio/multichaud.mspx | |