Paradox Game Engine  v1.0.0 beta06
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AssemblyInfo.cs
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1 #region License
2 /* **********************************************************************************
3  * Copyright (c) Roman Ivantsov
4  * This source code is subject to terms and conditions of the MIT License
5  * for Irony. A copy of the license can be found in the License.txt file
6  * at the root of this distribution.
7  * By using this source code in any fashion, you are agreeing to be bound by the terms of the
8  * MIT License.
9  * You must not remove this notice from this software.
10  * **********************************************************************************/
11 #endregion
12 
13 using System;
14 using System.Reflection;
15 using System.Runtime.CompilerServices;
16 using System.Runtime.InteropServices;
17 using System.Security;
18 
19 // General Information about an assembly is controlled through the following
20 // set of attributes. Change these attribute values to modify the information
21 // associated with an assembly.
22 #if !SILVERLIGHT
23 // The following GUID is for the ID of the typelib if this project is exposed to COM
24 [assembly: Guid("44015759-db10-4a6f-8251-d1d18599b60f")]
25 [assembly: AssemblyTitle("Irony")]
26 [assembly: AssemblyDescription("Irony Main Assembly")]
27 [assembly: AssemblyConfiguration("")]
28 #else
29 [assembly: Guid("B83C8EBA-E4E5-4761-9C38-F662F56D63D7")]
30 [assembly: AssemblyTitle("Irony-SL")]
31 [assembly: AssemblyDescription("Irony for Silverlight")]
32 [assembly: AssemblyConfiguration("")]
33 #endif
34 [assembly: AssemblyCompany("")]
35 [assembly: AssemblyProduct("Irony")]
36 [assembly: AssemblyCopyright("Copyright © 2010 Roman Ivantsov")]
37 [assembly: AssemblyTrademark("Irony")]
38 [assembly: AssemblyCulture("")]
39 [assembly: CLSCompliant(true)]
40 //Make the code security-transparent. more info here: http://msdn.microsoft.com/en-us/library/bb397858.aspx
41 [assembly: SecurityTransparent()]
42 
43 // Setting ComVisible to false makes the types in this assembly not visible
44 // to COM components. If you need to access a type in this assembly from
45 // COM, set the ComVisible attribute to true on that type.
46 [assembly: ComVisible(false)]
47 
48 
49 // Version information for an assembly consists of the following four values:
50 //
51 // Major Version
52 // Minor Version
53 // Build Number
54 // Revision
55 //
56 // You can specify all the values or you can default the Revision and Build Numbers
57 // by using the '*' as shown below:
58 [assembly: AssemblyVersion("1.0.0.0")]
59 [assembly: AssemblyFileVersion("1.0.0.0")]