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Paradox Game Engine
v1.0.0 beta06
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This is the complete list of members for SiliconStudio.Paradox.Graphics.SpriteBatch, including all inherited members.
| BackToFrontComparer | SiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo > | protected |
| BatchBase(GraphicsDevice device, Shaders.EffectBytecode defaultEffectByteCode, ResourceBufferInfo resourceBufferInfo, VertexDeclaration vertexDeclaration, int indexSize=sizeof(short)) | SiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo > | protected |
| Begin(SpriteSortMode sortMode, Effect effect) | SiliconStudio.Paradox.Graphics.SpriteBatch | |
| Begin(SpriteSortMode sortMode=SpriteSortMode.Deferred, BlendState blendState=null, SamplerState samplerState=null, DepthStencilState depthStencilState=null, RasterizerState rasterizerState=null, Effect effect=null, int stencilValue=0) | SiliconStudio.Paradox.Graphics.SpriteBatch | |
| Begin(Matrix viewMatrix, SpriteSortMode sortMode=SpriteSortMode.Deferred, BlendState blendState=null, SamplerState samplerState=null, DepthStencilState depthStencilState=null, RasterizerState rasterizerState=null, Effect effect=null, int stencilValue=0) | SiliconStudio.Paradox.Graphics.SpriteBatch | |
| Begin(Matrix viewMatrix, Matrix projectionMatrix, SpriteSortMode sortMode=SpriteSortMode.Deferred, BlendState blendState=null, SamplerState samplerState=null, DepthStencilState depthStencilState=null, RasterizerState rasterizerState=null, Effect effect=null, int stencilValue=0) | SiliconStudio.Paradox.Graphics.SpriteBatch | |
| SiliconStudio::Paradox::Graphics::BatchBase< TDrawInfo >.Begin(Effect effect, SpriteSortMode sessionSortMode, BlendState sessionBlendState, SamplerState sessionSamplerState, DepthStencilState sessionDepthStencilState, RasterizerState sessionRasterizerState, int stencilValue) | SiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo > | protected |
| BlendState | SiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo > | protected |
| CalculateDefaultProjection(Vector3 virtualResolution) | SiliconStudio.Paradox.Graphics.SpriteBatch | static |
| CalculateDefaultProjection(ref Vector3 virtualResolution, out Matrix projection) | SiliconStudio.Paradox.Graphics.SpriteBatch | static |
| CheckBeginHasBeenCalled(string functionName) | SiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo > | protected |
| CheckEndHasBeenCalled(string functionName) | SiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo > | protected |
| ComponentBase() | SiliconStudio.Core.ComponentBase | protected |
| ComponentBase(string name) | SiliconStudio.Core.ComponentBase | protected |
| DefaultDepth | SiliconStudio.Paradox.Graphics.SpriteBatch | |
| DefaultEffect | SiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo > | protected |
| DepthStencilState | SiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo > | protected |
| Destroy() | SiliconStudio.Core.ComponentBase | protectedvirtual |
| Dispose() | SiliconStudio.Core.ComponentBase | |
| Draw(Texture texture, RectangleF destinationRectangle, Color color) | SiliconStudio.Paradox.Graphics.SpriteBatch | |
| Draw(Texture texture, Vector2 position) | SiliconStudio.Paradox.Graphics.SpriteBatch | |
| Draw(Texture texture, Vector2 position, Color color) | SiliconStudio.Paradox.Graphics.SpriteBatch | |
| Draw(Texture texture, RectangleF destinationRectangle, RectangleF?sourceRectangle, Color color, float rotation, Vector2 origin, SpriteEffects effects=SpriteEffects.None, ImageOrientation orientation=ImageOrientation.AsIs, float layerDepth=0f) | SiliconStudio.Paradox.Graphics.SpriteBatch | |
| Draw(Texture texture, Vector2 position, Color color, float rotation, Vector2 origin, float scale=1.0f, SpriteEffects effects=SpriteEffects.None, ImageOrientation orientation=ImageOrientation.AsIs, float layerDepth=0) | SiliconStudio.Paradox.Graphics.SpriteBatch | |
| Draw(Texture texture, Vector2 position, Color color, float rotation, Vector2 origin, Vector2 scale, SpriteEffects effects=SpriteEffects.None, ImageOrientation orientation=ImageOrientation.AsIs, float layerDepth=0) | SiliconStudio.Paradox.Graphics.SpriteBatch | |
| Draw(Texture texture, Vector2 position, RectangleF?sourceRectangle, Color color) | SiliconStudio.Paradox.Graphics.SpriteBatch | |
| Draw(Texture texture, Vector2 position, RectangleF?sourceRectangle, Color color, float rotation, Vector2 origin, float scale=1f, SpriteEffects effects=SpriteEffects.None, ImageOrientation orientation=ImageOrientation.AsIs, float layerDepth=0) | SiliconStudio.Paradox.Graphics.SpriteBatch | |
| Draw(Texture texture, Vector2 position, RectangleF?sourceRectangle, Color color, float rotation, Vector2 origin, Vector2 scale, SpriteEffects effects=SpriteEffects.None, ImageOrientation orientation=ImageOrientation.AsIs, float layerDepth=0) | SiliconStudio.Paradox.Graphics.SpriteBatch | |
| SiliconStudio::Paradox::Graphics::BatchBase< TDrawInfo >.Draw(Texture texture, Texture texture1, ref ElementInfo elementInfo) | SiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo > | protected |
| DrawString(SpriteFont spriteFont, string text, Vector2 position, Color color, TextAlignment alignment=TextAlignment.Left) | SiliconStudio.Paradox.Graphics.SpriteBatch | |
| DrawString(SpriteFont spriteFont, StringBuilder text, Vector2 position, Color color, TextAlignment alignment=TextAlignment.Left) | SiliconStudio.Paradox.Graphics.SpriteBatch | |
| DrawString(SpriteFont spriteFont, string text, float fontSize, Vector2 position, Color color, TextAlignment alignment=TextAlignment.Left) | SiliconStudio.Paradox.Graphics.SpriteBatch | |
| DrawString(SpriteFont spriteFont, StringBuilder text, float fontSize, Vector2 position, Color color, TextAlignment alignment=TextAlignment.Left) | SiliconStudio.Paradox.Graphics.SpriteBatch | |
| DrawString(SpriteFont spriteFont, string text, Vector2 position, Color color, float rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, float layerDepth, TextAlignment alignment) | SiliconStudio.Paradox.Graphics.SpriteBatch | |
| DrawString(SpriteFont spriteFont, StringBuilder text, Vector2 position, Color color, float rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, float layerDepth, TextAlignment alignment) | SiliconStudio.Paradox.Graphics.SpriteBatch | |
| DrawString(SpriteFont spriteFont, string text, float fontSize, Vector2 position, Color color, float rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, float layerDepth, TextAlignment alignment) | SiliconStudio.Paradox.Graphics.SpriteBatch | |
| DrawString(SpriteFont spriteFont, StringBuilder text, float fontSize, Vector2 position, Color color, float rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, float layerDepth, TextAlignment alignment) | SiliconStudio.Paradox.Graphics.SpriteBatch | |
| Effect | SiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo > | protected |
| End() | SiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo > | |
| FrontToBackComparer | SiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo > | protected |
| GraphicsDevice | SiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo > | protected |
| Id | SiliconStudio.Core.ComponentBase | |
| IsDisposed | SiliconStudio.Core.ComponentBase | |
| MeasureString(SpriteFont spriteFont, string text, Vector2 targetSize) | SiliconStudio.Paradox.Graphics.SpriteBatch | |
| MeasureString(SpriteFont spriteFont, string text, float fontSize, Vector2 targetSize) | SiliconStudio.Paradox.Graphics.SpriteBatch | |
| Name | SiliconStudio.Core.ComponentBase | |
| OnNameChanged() | SiliconStudio.Core.ComponentBase | protectedvirtual |
| PrepareForRendering() | SiliconStudio.Paradox.Graphics.SpriteBatch | protectedvirtual |
| RasterizerState | SiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo > | protected |
| ResourceContext | SiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo > | protected |
| SamplerState | SiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo > | protected |
| SortMode | SiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo > | protected |
| SpriteBatch(GraphicsDevice graphicsDevice, int bufferElementCount=1024, int batchCapacity=64) | SiliconStudio.Paradox.Graphics.SpriteBatch | |
| StencilReferenceValue | SiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo > | protected |
| Tags | SiliconStudio.Core.ComponentBase | |
| TextureComparer | SiliconStudio.Paradox.Graphics.BatchBase< TDrawInfo > | protected |
| ToString() | SiliconStudio.Core.ComponentBase | |
| UpdateBufferValuesFromElementInfo(ref ElementInfo elementInfo, IntPtr vertexPtr, IntPtr indexPtr, int vertexOffset) | SiliconStudio.Paradox.Graphics.SpriteBatch | protectedvirtual |
| VirtualResolution | SiliconStudio.Paradox.Graphics.SpriteBatch |