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DirectX::ScratchImage Member List

This is the complete list of members for DirectX::ScratchImage, including all inherited members.

GetImage(_In_ size_t mip, _In_ size_t item, _In_ size_t slice) const DirectX::ScratchImage
GetImageCount() const DirectX::ScratchImage
GetImages() const DirectX::ScratchImage
GetMetadata() const DirectX::ScratchImage
GetPixels() const DirectX::ScratchImage
GetPixelsSize() const DirectX::ScratchImage
Initialize(_In_ const TexMetadata &mdata, _In_ DWORD flags=CP_FLAGS_NONE)DirectX::ScratchImage
Initialize1D(_In_ DXGI_FORMAT fmt, _In_ size_t length, _In_ size_t arraySize, _In_ size_t mipLevels, _In_ DWORD flags=CP_FLAGS_NONE)DirectX::ScratchImage
Initialize2D(_In_ DXGI_FORMAT fmt, _In_ size_t width, _In_ size_t height, _In_ size_t arraySize, _In_ size_t mipLevels, _In_ DWORD flags=CP_FLAGS_NONE)DirectX::ScratchImage
Initialize3D(_In_ DXGI_FORMAT fmt, _In_ size_t width, _In_ size_t height, _In_ size_t depth, _In_ size_t mipLevels, _In_ DWORD flags=CP_FLAGS_NONE)DirectX::ScratchImage
Initialize3DFromImages(_In_reads_(depth) const Image *images, _In_ size_t depth, _In_ DWORD flags=CP_FLAGS_NONE)DirectX::ScratchImage
InitializeArrayFromImages(_In_reads_(nImages) const Image *images, _In_ size_t nImages, _In_ bool allow1D=false, _In_ DWORD flags=CP_FLAGS_NONE)DirectX::ScratchImage
InitializeCube(_In_ DXGI_FORMAT fmt, _In_ size_t width, _In_ size_t height, _In_ size_t nCubes, _In_ size_t mipLevels, _In_ DWORD flags=CP_FLAGS_NONE)DirectX::ScratchImage
InitializeCubeFromImages(_In_reads_(nImages) const Image *images, _In_ size_t nImages, _In_ DWORD flags=CP_FLAGS_NONE)DirectX::ScratchImage
InitializeFromImage(_In_ const Image &srcImage, _In_ bool allow1D=false, _In_ DWORD flags=CP_FLAGS_NONE)DirectX::ScratchImage
IsAlphaAllOpaque() const DirectX::ScratchImage
operator=(ScratchImage &&moveFrom)DirectX::ScratchImage
OverrideFormat(_In_ DXGI_FORMAT f)DirectX::ScratchImage
Release()DirectX::ScratchImage
ScratchImage()DirectX::ScratchImage
ScratchImage(ScratchImage &&moveFrom)DirectX::ScratchImage
~ScratchImage()DirectX::ScratchImage