Paradox Game Engine  v1.0.0 beta06
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DirectX::GPUCompressBC Member List

This is the complete list of members for DirectX::GPUCompressBC, including all inherited members.

Compress(_In_ const Image &srcImage, _In_ const Image &destImage)DirectX::GPUCompressBC
GetSourceFormat() const DirectX::GPUCompressBC
GPUCompressBC()DirectX::GPUCompressBC
Initialize(_In_ ID3D11Device *pDevice)DirectX::GPUCompressBC
Prepare(_In_ size_t width, _In_ size_t height, _In_ DXGI_FORMAT format, _In_ float alphaWeight=1.f)DirectX::GPUCompressBC