![]()  | 
  
    Paradox Game Engine
    v1.0.0 beta06
    
   | 
 
Go to the source code of this file.
Classes | |
| class | SiliconStudio.Core.Yaml.YamlSerializer | 
| Default Yaml serializer used to serialize assets by default.  More... | |
Namespaces | |
| package | SiliconStudio.Core.Yaml | 
Typedefs | |
| using | AttributeRegistry = SharpYaml.Serialization.AttributeRegistry | 
| using AttributeRegistry = SharpYaml.Serialization.AttributeRegistry | 
Definition at line 10 of file YamlSerializer.cs.