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Paradox Game Engine
v1.0.0 beta06
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Go to the source code of this file.
Classes | |
| class | SiliconStudio.Assets.UPathAttribute |
| Specifies how to normalize a UPath stored in a class after loading/saving an asset. More... | |
Namespaces | |
| package | SiliconStudio.Assets |
Enumerations | |
| enum | SiliconStudio.Assets.UPathRelativeTo { SiliconStudio.Assets.UPathRelativeTo.None, SiliconStudio.Assets.UPathRelativeTo.Package } |
| Enum UPathRelativeTo More... | |