Paradox Game Engine  v1.0.0 beta06
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TypeReferenceEqualityComparer.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 using System.Collections.Generic;
4 using Mono.Cecil;
5 
6 namespace SiliconStudio.AssemblyProcessor
7 {
8  /// <summary>
9  /// EqualityComparer for TypeReference, using FullName to compare.
10  /// </summary>
11  public class TypeReferenceEqualityComparer : EqualityComparer<TypeReference>
12  {
13  public new static readonly TypeReferenceEqualityComparer Default = new TypeReferenceEqualityComparer();
14 
15  public override bool Equals(TypeReference x, TypeReference y)
16  {
17  return x.FullName == y.FullName;
18  }
19 
20  public override int GetHashCode(TypeReference obj)
21  {
22  return obj.FullName.GetHashCode();
23  }
24  }
25 }
_In_ size_t _In_ DXGI_FORMAT _In_ size_t _In_ float size_t y
Definition: DirectXTexP.h:191
EqualityComparer for TypeReference, using FullName to compare.