Paradox Game Engine  v1.0.0 beta06
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SoundBase.Windows.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 #if SILICONSTUDIO_PLATFORM_WINDOWS
4 
5 using SharpDX.XAudio2;
6 
7 
8 namespace SiliconStudio.Paradox.Audio
9 {
10  public partial class SoundBase
11  {
12  internal MasteringVoice MasterVoice
13  {
14  get
15  {
16  return AudioEngine.MasteringVoice;
17  }
18  }
19  }
20 }
21 
22 #endif