3 using System.Runtime.InteropServices;
4 using SiliconStudio.Core.Mathematics;
6 namespace SiliconStudio.
Paradox.Effects.Modules
8 [StructLayout(LayoutKind.Sequential)]
9 internal struct ShadowMapCascadeInfo
11 public ShadowMapCascadeReceiverInfo ReceiverInfo;
12 public Matrix ViewProjCaster;
13 public Vector4 CascadeTextureCoords;
Represents a four dimensional mathematical vector.
Represents a 4x4 mathematical matrix.