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Paradox Game Engine
v1.0.0 beta06
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Go to the source code of this file.
Classes | |
class | SiliconStudio.Paradox.Shaders.Parser.ShaderLinker |
This AST Visitor will look for any "Link" annotation in order to bind EffectVariable to their associated HLSL variables. | |
Namespaces | |
package | SiliconStudio.Paradox.Shaders.Parser |
Typedefs | |
using | StorageQualifier = SiliconStudio.Shaders.Ast.StorageQualifier |
Definition at line 16 of file ShaderLinker.cs.