Paradox Game Engine  v1.0.0 beta06
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ShaderLinker.cs File Reference

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Classes

class  SiliconStudio.Paradox.Shaders.Parser.ShaderLinker
 This AST Visitor will look for any "Link" annotation in order to bind EffectVariable to their associated HLSL variables.
 

Namespaces

package  SiliconStudio.Paradox.Shaders.Parser
 

Typedefs

using StorageQualifier = SiliconStudio.Shaders.Ast.StorageQualifier
 

Typedef Documentation