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ReportMessageLevel.cs
Go to the documentation of this file.
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// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
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// This file is distributed under GPL v3. See LICENSE.md for details.
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namespace
SiliconStudio.Shaders.Utility
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{
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/// <summary>
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/// Level of a <see cref="ReportMessage"/>.
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/// </summary>
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public
enum
ReportMessageLevel
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{
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/// <summary>
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/// An informative message.
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/// </summary>
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Info = 0,
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/// <summary>
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/// A warning message.
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/// </summary>
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Warning = 1,
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/// <summary>
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/// An error message.
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/// </summary>
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Error = 2,
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}
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}
SiliconStudio.Shaders.Utility.ReportMessageLevel
ReportMessageLevel
Level of a ReportMessage.
Definition:
ReportMessageLevel.cs:8
sources
common
shaders
SiliconStudio.Shaders
Utility
ReportMessageLevel.cs
Generated on Sat Dec 20 2014 21:51:27 for Paradox Game Engine by
1.8.7