Paradox Game Engine  v1.0.0 beta06
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PropertyChangedArgs.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 namespace SiliconStudio.Paradox.UI
4 {
5  /// <summary>
6  /// An argument class containing information about a property that changed.
7  /// </summary>
8  /// <typeparam name="T">The type of the property that changed</typeparam>
9  public class PropertyChangedArgs<T>
10  {
11  public T OldValue { get; internal set; }
12  public T NewValue { get; internal set; }
13  }
14 }