Paradox Game Engine  v1.0.0 beta06
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ProcessOutputs.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 using System.Collections.Generic;
4 
5 namespace SiliconStudio
6 {
7  public class ProcessOutputs
8  {
9  public List<string> OutputLines { get; private set; }
10 
11  public List<string> OutputErrors { get; private set; }
12 
13  public int ExitCode { get; set; }
14 
15  public ProcessOutputs()
16  {
17  OutputLines = new List<string>();
18  OutputErrors = new List<string>();
19  }
20  }
21 }