Paradox Game Engine  v1.0.0 beta06
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ParadoxStreamAnalyzer.cs File Reference

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Classes

class  SiliconStudio.Paradox.Shaders.Parser.Mixins.ParadoxStreamAnalyzer
 
class  SiliconStudio.Paradox.Shaders.Parser.Mixins.StreamUsageInfo
 

Namespaces

package  SiliconStudio.Paradox.Shaders.Parser.Mixins
 

Enumerations

enum  SiliconStudio.Paradox.Shaders.Parser.Mixins.StreamUsage { SiliconStudio.Paradox.Shaders.Parser.Mixins.StreamUsage.Unknown = 0, SiliconStudio.Paradox.Shaders.Parser.Mixins.StreamUsage.Read = 1, SiliconStudio.Paradox.Shaders.Parser.Mixins.StreamUsage.Write = 2 }
 
enum  SiliconStudio.Paradox.Shaders.Parser.Mixins.StreamCallType { SiliconStudio.Paradox.Shaders.Parser.Mixins.StreamCallType.Unknown = 0, SiliconStudio.Paradox.Shaders.Parser.Mixins.StreamCallType.Member = 1, SiliconStudio.Paradox.Shaders.Parser.Mixins.StreamCallType.Method = 2, SiliconStudio.Paradox.Shaders.Parser.Mixins.StreamCallType.Direct = 3 }