Paradox Game Engine  v1.0.0 beta06
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PackageBuildConfiguration.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 using System.Collections.Generic;
4 using SiliconStudio.Core;
5 
6 namespace SiliconStudio.Assets
7 {
8  /// <summary>
9  /// Describes parameters for building a package
10  /// </summary>
11  [DataContract("PackageBuildConfiguration")]
12  public sealed class PackageBuildConfiguration
13  {
14  /// <summary>
15  /// Initializes a new instance of the <see cref="PackageBuildConfiguration"/> class.
16  /// </summary>
18  {
19  Profiles = new Dictionary<string, PackageProfile>();
20  }
21 
22  /// <summary>
23  /// Gets the profiles.
24  /// </summary>
25  /// <value>The profiles.</value>
26  public Dictionary<string, PackageProfile> Profiles { get; private set; }
27  }
28 }
PackageBuildConfiguration()
Initializes a new instance of the PackageBuildConfiguration class.
Describes parameters for building a package