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    Paradox Game Engine
    v1.0.0 beta06
    
   | 
 
Go to the source code of this file.
Classes | |
| class | SiliconStudio.Core.Yaml.OverrideKeyMappingTransform | 
| Internal class used when serializing/deserializing an object.  | |
Namespaces | |
| package | SiliconStudio.Core.Yaml | 
Typedefs | |
| using | IMemberDescriptor = SiliconStudio.Core.Reflection.IMemberDescriptor | 
| using | ITypeDescriptor = SiliconStudio.Core.Reflection.ITypeDescriptor | 
Definition at line 7 of file OverrideKeyMappingTransform.cs.
Definition at line 8 of file OverrideKeyMappingTransform.cs.