Paradox Game Engine  v1.0.0 beta06
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OnEventBehavior.cs File Reference

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Classes

class  SiliconStudio.Presentation.Behaviors.OnEventBehavior
 An abstract behavior that allows to perform actions when an event is raised. It supports both RoutedEvent and standard event, and allow to catch routed event triggered by any control. More...
 

Namespaces

package  SiliconStudio.Presentation.Behaviors