Paradox Game Engine  v1.0.0 beta06
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Events Macros Pages
ObjectToTypeName.cs File Reference

Go to the source code of this file.

Classes

class  SiliconStudio.Presentation.ValueConverters.ObjectToTypeName
 This converter convert any object to a string representing the name of its type (without assembly or namespace qualification). It accepts null and will convert it to a string representation of null. More...
 

Namespaces

package  SiliconStudio.Presentation.ValueConverters