Paradox Game Engine  v1.0.0 beta06
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NumericToThickness.cs File Reference

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Classes

class  SiliconStudio.Presentation.ValueConverters.NumericToThickness
 This converter will convert a double value to a Thickness structure that can be used for Margin, Padding, etc. A Thickness must be passed as a parameter of this converter. You can use the ThicknessExtension markup extension to easily pass one, with the following syntax: {sskk:Thickness (arguments)}. The resulting thickness will be the parameter thickness multiplied bu the scalar double value. More...
 

Namespaces

package  SiliconStudio.Presentation.ValueConverters