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Paradox Game Engine
v1.0.0 beta06
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Go to the source code of this file.
Namespaces | |
package | SiliconStudio.Paradox.Effects |
Enumerations | |
enum | SiliconStudio.Paradox.Effects.ModelNodeFlags { SiliconStudio.Paradox.Effects.ModelNodeFlags.EnableTransform = 1, SiliconStudio.Paradox.Effects.ModelNodeFlags.EnableRender = 2, SiliconStudio.Paradox.Effects.ModelNodeFlags.Default = EnableTransform | EnableRender } |
Flags describing state of a ModelNodeDefinition. More... | |