Paradox Game Engine  v1.0.0 beta06
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MessageCode.Hlsl.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 namespace SiliconStudio.Shaders.Utility
4 {
5  public partial class MessageCode
6  {
7  // Errors
8  public static readonly MessageCode ErrorMatrixInvalidMemberReference = new MessageCode("E0100", "Invalid member reference [{0}] for matrix type");
9  public static readonly MessageCode ErrorMatrixInvalidIndex = new MessageCode("E0101", "Invalid index [{0}] for matrix type member access. Must be in the range [{1},{2}] member for array type");
10  }
11 }